Regular Event Stages · Salaryman Awakes! · 2/2

Energy150
Clear XP4,000
Base HP990,000
Map length4,800
Max enemies13
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Snache Unlimited 2000% 2,000 300 3s 10–30s
Kang Roo 2 2000% 80,000 5,000 15s 5s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Doge Dark 8 600% 30,000 12,000 Immediately 14.93–23.87s
Doge Dark Boss 1 600% 30,000 12,000 Immediately
Ritual Cat 4 100% 724,300 11,111 Immediately 25.67s
Ritual Cat 4 100% 724,300 11,111 Immediately 27.67s
Le'noir 3 100% 460,000 16,000 Immediately 25.67–27.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.