Regular Event Stages · Vacation Awakens! · 2/2

Energy150
Clear XP4,000
Base HP600,000
Map length5,200
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessFloatingDarkRedMetal

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
Snache 10 2000% 2,000 300 Start 3.33–10s
Those Guys 10 2000% 4,000 400 6.67s 3.33–6.67s
Call Center Cat 1 200% 800,000 25,000 16.67s
Those Guys Boss 1 2000% 4,000 400 16.67s
Squire Rel 10 2000% 1,600 600 23.33s 3.33–10s
Call Center Cat 1 200% 800,000 25,000 23.33s
Jackie Peng 2 2000% 26,000 1,600 26.67s 2s
Call Center Cat 1 200% 800,000 25,000 30s
Bun Bun Black 1 200% 1,555,554 11,994 50s
Those Guys Unlimited 2000% 4,000 400 60s 3.33–10s
Doge Dark 2 400% 20,000 8,000 66.67s 6.67s
Jackie Peng 2 2000% 26,000 1,600 73.33s 2s
J.K. Bun Bun 1 200% 800,000 18,574 83.33s
Wall Doge Unlimited 200% 60,000 920 100s 10–30s
Metal Doge 10 5×2 100% 30 2,000 106.67s 60s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.