Regular Event Stages · Autumn = Sports Day · 2/3

Energy70
Clear XP2,100
Base HP80,000
Map length3,600
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessRedFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Hippoe 6 100% 1,000 100 Start 2–6s
Those Guys Unlimited 100% 200 20 Start 6–20s
Gory Unlimited 100% 1,000 80 20s 6–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Jackie Peng Unlimited 100% 1,300 80 Immediately 6–10s
Sir Seal Unlimited 100% 2,500 150 Immediately 6–10s
Kang Roo Unlimited 100% 4,000 250 Immediately 6–10s
One Horn Unlimited 100% 15,000 500 Immediately 6–10s
The Face Boss 1 100% 99,999 2,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.