Regular Event Stages · Weds. Blitz Stage · 1/1

Energy150
Clear XP2,850
Base HP320,000
Map length4,800
Max enemies6
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
B.B.Bunny Unlimited 800% 4,000 400 Start 6–18s
Pigge 5 800% 12,000 960 Start 16.67–33.33s
St. Pigge the 2nd 1 300% 120,000 1,200 10s
Sir Seal 3 800% 20,000 1,200 30s 10–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 3 types
B.B.Bunny Unlimited 800% 4,000 400 Immediately 3–12s
One Horn 3 800% 120,000 4,000 Immediately 10–20s
Bore Boss 1 150% 600,000 7,255 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.