Regular Event Stages · Samurai Awakens! · 1/2

Energy150
Clear XP4,000
Base HP550,000
Map length4,200
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessRedFloating

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Snache Unlimited 800% 800 120 3.33s 5–10s
Those Guys Unlimited 800% 1,600 160 3.33s 5–10s
Ginger Snache Unlimited 100% 12,000 1,800 10s 15–18s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 85% 1 type
Pigge Unlimited 800% 12,000 960 Immediately 30–35s
Once base HP ≤ 70% 4 types
St. Pigge the 2nd Unlimited 400% 160,000 1,600 Immediately 55–60s
Le'boin 3 600% 24,000 3,924 Immediately 50–55s
Shy Boy Unlimited 200% 70,000 1,000 Immediately 55s
Shy Boy 1 200% 70,000 1,000 Immediately
Pastry Cat Boss 1 100% 1,400,000 7,200 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.