Regular Event Stages · Tricycle Awakens! · 2/2

Energy150
Clear XP4,000
Base HP600,000
Map length4,500
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Doge 5 1000% 900 80 2s 6.67–13.33s
Those Guys 5 1000% 2,000 200 5s 8–16s
Jackie Peng 2 1000% 13,000 800 8s 13.33–20s
Baa Baa 10 1000% 5,000 500 33.33s 33.33–50s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
B.B.Bunny Unlimited 1000% 5,000 500 Immediately 20–26.67s
Sir Seal Unlimited 2000% 50,000 3,000 Immediately 40–50s
One Horn Boss 1 2000% 300,000 10,000 Immediately
Unicycle Cat 5 300% 864,000 17,400 Immediately 6.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.