Regular Event Stages · Kung-Fu Awakens! · 2/2

Energy150
Clear XP4,000
Base HP990,000
Map length5,000
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessMetalDarkAngelRed

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 8 types
Those Guys 10 100% 200 20 2s 3.33–13.33s
Trolly Blogger 10 100% 500 200 5s 4–20s
Those Guys Unlimited 100% 200 20 80s 6.67–16.67s
Trolly Blogger Unlimited 100% 500 200 100s 10–23.33s
Metal Doge Unlimited 100% 30 2,000 133.33s 66.67–100s
Dark Otter Unlimited 100% 175,000 6,497 180s 180s
Angelic Gory Unlimited 100% 98,000 5,567 240s 180s
Angelic Gory Unlimited 100% 98,000 5,567 240.33s 180s
Bore Unlimited 100% 400,000 4,837 300s 180s
Kory 1 200% 240,000 2,800 400s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Kory 1 200% 240,000 2,800 Immediately
Dancer Cat Boss 1 200% 3,000,000 42,800 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.