8/29: Math Drills / Field Study
8/30: Book Reports / Sketch JournalRegular Event Stages · The School Bell Tolls · 1/3
Energy30
Clear XP900
Base HP20,000
Map length4,600
Max enemies10
Spawn interval0.5–3s
Enemy traits
Traitless
Red
Boss
Spawn timeline
Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 6 types | ||||||
| | Unlimited | 100% | 90 | 8 | 3.33s | 6.67–13.33s |
| | 20 | 100% | 100 | 15 | 13.33s | 6.67–13.33s |
| | 2 | 100% | 500 | 50 | 20s | 26.67–33.33s |
| | 2 | 100% | 500 | 50 | 33.33s | 23.33–26.67s |
| | 1 | 100% | 1,500 | 120 | 40s | — |
| | 1 | 100% | 10,000 | 1 | 900s | — |
| Once base HP ≤ 99% 4 types | ||||||
| | 4 | 100% | 500 | 50 | Immediately | 26.67–33.33s |
| | 2 | 100% | 1,500 | 120 | after 20s | 26.67–33.33s |
| | 2 | 100% | 500 | 50 | after 33.33s | 23.33–26.67s |
| | 1 | 100% | 2,500 | 150 | Immediately | — |
HP and attack include the magnification.
Clear rewards
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.