Regular Event Stages · Invasion of Poultrio · 2/4
Energy200
Clear XP4,000
Base HP1,300,000
Map length4,600
Max enemies10
Spawn interval0.03s
Enemy traits RedZombieAlienDarkAku
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 500% | 60,000 | 9,000 | 6.67s | 40–46.67s |
| | 2 | 4000% | 100,000 | 6,000 | 6.67s | 26.67–33.33s |
| | 2 | 300% | 45,000 | 5,400 | 10s | 20–26.67s |
| | 1 | 2400% | 360,000 | 12,000 | 20s | — |
| Once base HP ≤ 99% 7 types | ||||||
| | Unlimited | 300% | 45,000 | 5,400 | Immediately | 26.67–33.33s |
| | Unlimited | 200% | 20,000 | 13,000 | after 3.33s | 33.33–40s |
| | Unlimited | 4000% | 100,000 | 6,000 | after 6.67s | 60–66.67s |
| | Unlimited | 2400% | 360,000 | 12,000 | after 40s | 80–86.67s |
| | 1 | 300% | 300,000 | 23,991 | after 166.67s | — |
| | 1 | 1200% | 1,733,328 | 53,328 | after 20s | — |
| | 1 | 100% | 3,600,000 | 23,331 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.