Regular Event Stages · Ep. 5: The Archrivals' Return · 4/5
Energy150
Clear XP4,500
Base HP400,000
Map length4,600
Max enemies20
Spawn interval0.03s
Enemy traits RedKaijinAlienDarkFloatingTraitless
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 2 | 3000% | 2,700 | 240 | 10s | 16.67–20s |
| | 3 | 1000% | 30,000 | 9,000 | 13.33s | 13.33–20s |
| | 1 | 800% | 96,000 | 6,600 | 16.67s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 6 types | ||||||
| | Unlimited | 3000% | 2,700 | 240 | after 6.67s | 26.67–33.33s |
| | 1 | 1000% | 30,000 | 9,000 | after 10s | — |
| | 2 | 1000% | 150,000 | 5,000 | after 20s | 86.67–93.33s |
| | 2 | 1000% | 30,000 | 9,000 | after 53.33s | 3.33–6.67s |
| | 5 | 800% | 96,000 | 6,600 | after 66.67s | 33.33–40s |
| | 2 | 1000% | 30,000 | 9,000 | after 80s | 3.33–6.67s |
| | Unlimited | 1000% | 30,000 | 9,000 | after 133.33s | 80–86.67s |
| | 1 | 200% | 1,200,000 | 66,000 | Immediately | — |
| | 1 | 150% | 1,350,000 | 21,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.