Regular Event Stages · Ep. 1: Heroes of Justice! · 4/10

Energy60
Clear XP1,800
Base HP30,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits RedKaijinTraitlessDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Kaijin Doge Unlimited 150% 135 12 Start 13.33–20s
Snache Unlimited 150% 150 22 5.33s 16.67–20s
Squire Rel 10 150% 120 45 3.33s 2–4.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Madam Peng 1 100% 12,000 825 Immediately
Squire Rel Unlimited 150% 120 45 after 34s 6.67–13.33s
Squire Rel Boss 1 150% 120 45 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.