Regular Event Stages · Customer Reward · 1/1

Energy10
Clear XP950
Base HP777
Map length4,500
Max enemies7
Spawn interval0.03–2s
Enemy traits Traitless

Boss

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
From the start 1 type
Golden Doge 1 10% 150 30 10s
Golden Doge 6 10% 150 30 46.67s 13.33–16.67s
Once base HP ≤ 99% 2 types
Golden Doge 6 10% 150 30 after 6.67s 20–23.33s
Gold Hippoe Boss 1 2% 800 20 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.