Regular Event Stages · Road to Unification Pt. 2 · 5/10

Energy150
Clear XP2,850
Base HP180,000
Map length4,800
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessFloatingZombie

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
Those Guys 10 1000% 2,000 200 3.33s 26.67–33.33s
Those Guys 10 1000% 2,000 200 13.33s 26.67–33.33s
Commander Face Boss 1 200% 599,994 9,000 20s
Those Guys Unlimited 1000% 2,000 200 20s 26.67–33.33s
Those Guys 10 1000% 2,000 200 23.33s 26.67–33.33s
Those Guys Unlimited 1000% 2,000 200 26.67s 26.67–33.33s
Hippoe 6 1000% 10,000 1,000 26.67s 26.67–33.33s
Zir Zeal 2 100% 75,000 4,500 26.67s 40s
Zroco 2 100% 15,000 5,000 33.33s 50–56.67s
Zigge 3 100% 48,000 3,600 33.33s 40s
Hippoe 4 1000% 10,000 1,000 66.67s 40–46.67s
Ms. Sign Unlimited 200% 20,000 2 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.