Regular Event Stages · Food Stall Cat Awakes! · 2/2

Energy200
Clear XP6,000
Base HP1,500,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessAngelColossus

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Li'l Doge Unlimited 400% 8,000 400 3.33s 13.33–20s
Gabriel 5 500% 65,000 7,750 6.67s 6.67–13.33s
Mega Baa Baa 2 200% 96,000 78,000 13.33s 6.67s
Heavenly Hippoe 1 500% 275,000 9,000 16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 7 types
Gabriel 3 500% 65,000 7,750 Immediately 2–3.33s
Gabriel Boss 1 500% 65,000 7,750 Immediately
Mega Baa Baa 1 200% 96,000 78,000 Immediately
Heavenly Hippoe 10 500% 275,000 9,000 Immediately 33.33–40s
Great Angel Chibinel 2 100% 160,000 4,500 Immediately 120s
Cafeteria Cat 2 100% 1,700,000 25,000 Immediately 80s
Camelle 1 400% 400,000 10,548 after 13.33s
Li'l Doge Unlimited 400% 8,000 400 after 26.67s 6.67–10s
Mega Baa Baa 1 200% 96,000 78,000 after 33.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.