Regular Event Stages · NEO First Errand · 2/2

Energy200
Clear XP3,800
Base HP2,500,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRedDarkFloatingAku

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
Squire Rel Unlimited 4000% 3,200 1,200 5.33s 0.67–1s
B.B.Bunny Unlimited 4000% 20,000 2,000 10s 20–23.33s
Croco Unlimited 4000% 2,800 1,200 10s 1.33–1.67s
Doge Dark Unlimited 200% 10,000 4,000 10s 46.67–50s
Kang Roo 2 250% 10,000 624 13.33s 6.67–10s
Pigeon de Sable Unlimited 100% 8,300 1,200 20s 5.33–8.67s
Squire Rel Unlimited 4000% 3,200 1,200 26.67s 1–2s
Doremi Boss 1 100% 1,800,000 28,000 36.67s
Cerberus Kids 7 400% 10,000 10,000 46.67s 26.67–30s
Cerberus Kids 7 400% 10,000 10,000 53.33s 26.67–30s
Squire Rel Unlimited 4000% 3,200 1,200 80s 0.67–1s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.