Regular Event Stages · Snow Doges · 1/4

Energy100
Clear XP1,900
Base HP150,000
Map length6,000
Max enemies30
Spawn interval0.03s
Enemy traits MetalTraitlessDarkAngel

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
Enemy No.268 Boss 1 100% 100 1 0.07s
Doge 1 400% 360 32 3.33s
Doge Dark 1 200% 10,000 4,000 6.67s
Gabriel 1 100% 13,000 1,550 13.33s
Doge Unlimited 400% 360 32 16.67s 6.67–20s
Doge Dark Unlimited 200% 10,000 4,000 20s 60–60.67s
Doge Dark Unlimited 200% 10,000 4,000 20.67s 60–60.67s
Gabriel Unlimited 100% 13,000 1,550 30s 60–60.67s
Gabriel Unlimited 100% 13,000 1,550 30.33s 60–60.67s
Gabriel Unlimited 100% 13,000 1,550 31s 60–60.67s
Doge Dark Unlimited 200% 10,000 4,000 43.33s 60–60.67s
Doge Dark Unlimited 200% 10,000 4,000 43.67s 60–60.67s
Doge Dark Unlimited 200% 10,000 4,000 44.33s 60–60.67s
Doge Dark Unlimited 200% 10,000 4,000 45.33s 60–60.67s
Gabriel Unlimited 100% 13,000 1,550 60s 60–60.67s
Gabriel Unlimited 100% 13,000 1,550 60.2s 60–60.67s
Gabriel Unlimited 100% 13,000 1,550 60.6s 60–60.67s
Gabriel Unlimited 100% 13,000 1,550 61.2s 60–60.67s
Gabriel Unlimited 100% 13,000 1,550 62s 60–60.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.