Regular Event Stages · Part 5: Battle at Doge Castle · 1/10

Energy20
Clear XP600
Base HP1,000
Map length3,200
Max enemies7
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge 3 100% 90 8 1.33s 11.33–16s
Snache 3 100% 100 15 16.67s 10.67–13.33s
Doge Unlimited 100% 90 8 40s 24–30s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
King's Mimic Boss 1 2% 2,000 10 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.