Regular Event Stages · Part 2: Clash in Jar Caves · 4/5

Energy200
Clear XP3,800
Base HP225,000
Map length5,500
Max enemies20
Spawn interval0.03s
Enemy traits ZombieTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
Jar Base 1 22500% 225,000 225 Start
Zoge Unlimited 50% 7,500 900 6.67s 30–40s
Zomboe 2 50% 20,000 2,000 13.33s 20–26.67s
Zory 2 50% 25,000 1,894 20s 20–23.33s
Zir Zeal 2 50% 37,500 2,250 33.33s 40s
Zang Roo 1 50% 50,000 3,998 60s
THE SLOTH Boss 1 150% 450,000 12,000 3.33s
Ms. Sign 1 100% 10,000 1 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 20% chance to open an EX stage.