Regular Event Stages · Part 2: Clash in Jar Caves · 1/5

Energy100
Clear XP1,900
Base HP2,500
Map length4,000
Max enemies20
Spawn interval0.03s
Enemy traits Traitless

Boss

Spawn timeline

Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Jar Base 1 250% 2,500 2 Start —
Snache Unlimited 100% 100 15 Start 10–26.67s
Doge 1 100% 90 8 Start —
Snache Unlimited 100% 100 15 3.33s 10–26.67s
Doge Unlimited 100% 90 8 33.33s 33.33s
Doge Unlimited 100% 90 8 40s 33.33s
Doge Unlimited 100% 90 8 133.33s 80s
Doge Unlimited 100% 90 8 140s 80s
Ms. Sign 1 100% 10,000 1 900s —
Once base HP ≤ 99% 3 types
Doge 3 100% 90 8 Immediately 0.67–1.33s
Snache 5 100% 100 15 Immediately 2–3.33s
Snache Unlimited 100% 100 15 Immediately 10–16.67s
Those Guys Boss 1 100% 200 20 Immediately —

HP and attack include the magnification.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 20% chance to open an EX stage.