Regular Event Stages · River City Relay · 1/3

Energy100
Clear XP1,900
Base HP25,000
Map length5,700
Max enemies20
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
Enemy No.657 1 250000% 25,000 2,500 Start
Snache Unlimited 200% 200 30 3.33s 6.67–10s
Hippoe 1 200% 2,000 200 10s
Hippoe 1 200% 2,000 200 16.67s
Large White Ball 1 1000% 5,000 500 23.33s
White Wind Unlimited 25% 1,250 25 25.33s 20–33.33s
Kang Roo 1 200% 8,000 500 30s
Teacher Bear 1 200% 6,000 2,000 33.33s
Le'boin Boss 1 200% 8,000 1,308 40s
Kang Roo 1 200% 8,000 500 60s
Large White Ball 2 1000% 5,000 500 66.67s 20–26.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 100% chance to open an EX stage.