Regular Event Stages · The Malevolent Titan · 1/1

Energy200
Clear XP4,000
Base HP2,500,000
Map length4,500
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessAku

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Baa Baa 1 4000% 20,000 2,000 3.33s
Baa Baa Unlimited 4000% 20,000 2,000 6.67s 26.67–36.67s
Li'l Doge 3 500% 10,000 500 13.33s 10–23.33s
Dagshund 1 1000% 600,000 30,000 20s
Once base HP ≤ 99% 4 types
Malevolent Jamiera Cat Boss 1 100% 2,500,000 33,000 Immediately
Li'l Doge Unlimited 500% 10,000 500 Immediately 26.67–33.33s
Dolphina 2 200% 900,000 15,000 Immediately 80s
Jackie Peng 4 4000% 52,000 3,200 after 6.67s 33.33–36.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.