Regular Event Stages · Invasion of the Swamplord · 2/4

Energy200
Clear XP4,000
Base HP1,300,000
Map length5,700
Max enemies20
Spawn interval0.03s
Enemy traits RedColossusAngelFloatingRelicDarkTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Ginger Snache Unlimited 500% 60,000 9,000 6.67s 13.33–16.67s
J.J. Jackrabbit Unlimited 200% 130,000 18,000 10s 43.33–46.67s
Heavenly Hippoe Unlimited 400% 220,000 7,200 14.67s 33.33–36.67s
Othom 3 100% 800,000 11,111 30s 160–163.33s
Bun Bun Black 2 400% 3,111,108 23,988 50s 190–193.33s
Kappy Kawano Boss 1 100% 2,600,000 114,000 106.67s
Once base HP ≤ 75% 2 types
J.J. Jackrabbit 3 200% 130,000 18,000 Immediately 2–5.33s
Heavenly Hippoe 2 400% 220,000 7,200 Immediately 3.33–6.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.