End-of-Summer Homework 8/31 Escape
Sharp-Toothed Death Fish
Oddity in the Desert III Angry ExplosionRegular Event Stages · Affliction in the Forest III · 1/1
Energy150
Clear XP2,850
Base HP1,050,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessDarkBehemothFloatingZombieAku
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| | Unlimited | 4000% | 4,000 | 600 | Start | 13.33–16.67s |
| | 15 | 1200% | 60,000 | 24,000 | 6.67s | 20–23.33s |
| | 1 | 150% | 481,851 | 16,851 | 23.33s | — |
| | 1 | 100% | 420,000 | 13,000 | 33.33s | — |
| | 1 | 100% | 950,000 | 28,000 | 53.33s | — |
| | 1 | 100% | 420,000 | 13,000 | 120s | — |
| | 1 | 200% | 2,000,000 | 102,000 | 160s | — |
| | 1 | 100% | 10,000 | 1 | 900s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds).
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.