Regular Event Stages · Resident Undead · 8/10

Energy150
Clear XP4,500
Base HP650,000
Map length5,500
Max enemies16
Spawn interval0.03–2s
Enemy traits DarkZombieTraitless

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Doge Dark Unlimited 800% 40,000 16,000 3.33s 13.33–16.67s
Dark Otter 3 200% 350,000 12,994 30s 26.67–33.33s
Zoge Unlimited 250% 37,500 4,500 Start 10–13.33s
Zigge 5 250% 120,000 9,000 20s 26.67–30s
Li'l Zyclone 3 100% 333,333 333 40s 40s
Zapy 1 100% 390,000 38,000 60s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Doge Dark 3 800% 40,000 16,000 Immediately 3.33–6.67s
Dark Otter 1 200% 350,000 12,994 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.