Regular Event Stages · Resident Undead · 2/10

Energy60
Clear XP1,800
Base HP30,000
Map length6,000
Max enemies10
Spawn interval0.03–2s
Enemy traits ZombieTraitless

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Zomboe 1 20% 8,000 800 Start
Znache Unlimited 20% 3,200 400 10s 20–26.67s
Gory 5 200% 2,000 160 20s 20–23.33s
Zigge 1 20% 9,600 720 50s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Gory 3 200% 2,000 160 Immediately 3.33–6.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.