Regular Event Stages · Season 3: Field Trip · 2/5

Energy110
Clear XP6,500
Base HP30,000
Map length4,200
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Croco 3 200% 140 60 6.67s 13.33–20s
Croco 3 200% 140 60 20s 13.33–20s
Croco 3 200% 140 60 33.33s 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Jackie Peng Unlimited 200% 2,600 160 Immediately 40–60s
Kang Roo 4 200% 8,000 500 Immediately 10–13.33s
Mooth 2 200% 10,000 700 Immediately 20s
Croco Boss 1 100% 70 30 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 20% chance to open an EX stage.