Regular Event Stages · New Year's Bling · 3/8

Energy80
Clear XP11,200
Base HP60,000
Map length3,200
Max enemies20
Spawn interval0.03s
Enemy traits MetalTraitless

Boss

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Large Iron Ball 1 100% 20 2,500 10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Large Iron Ball 2 100% 20 2,500 Immediately 16.67–20s
Large Iron Ball 3 100% 20 2,500 Immediately 10s
Large Iron Ball Boss 1 10% 2 250 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 20% chance to open an EX stage.