Regular Event Stages · Q5.Time and Luck Quiz · 4/5
Energy200
Clear XP3,800
Base HP225,000
Map length5,000
Max enemies15
Spawn interval0.03s
Enemy traits ZombieAngelTraitless
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 5 | 50% | 7,500 | 900 | 6.67s | 10–13.33s |
| | 5 | 100% | 13,000 | 1,550 | 13.33s | 10–13.33s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 5 types | ||||||
| | 3 | 50% | 20,000 | 2,000 | Immediately | 20–26.67s |
| | 2 | 50% | 37,500 | 2,250 | Immediately | 33.33–40s |
| | 5 | 100% | 55,000 | 1,800 | Immediately | 13.33–20s |
| | 3 | 100% | 98,000 | 5,567 | Immediately | 26.67–33.33s |
| | 1 | 100% | 13,000 | 1,550 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
EX stages
Clearing it has a 100% chance to open an EX stage.