Archaeology 501: Analysis

Regular Event Stages · Empress' Excavation 5 · 4/4

Energy100
Clear XP1,900
Base HP1,700,000
Map length4,800
Max enemies20
Spawn interval0.03s
Enemy traits Metal Traitless Floating Zombie Behemoth Angel Dark

Restrictions

  • Max 15 units deployed

Boss

Spawn timeline

Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Metal Hippoe 1 300% 240 600 Start —
Squire Rel 5 5000% 4,000 1,500 6.67s 2–5.33s
Lophiiformes Angaburu 1 150% 630,000 19,500 16.67s —
Mr. Angel 3 300% 40,500 4,800 26.67s 6.67–10s
Wild Doge Unlimited 200% 110,000 33,000 33.33s 53.33–56.67s
Ms. Sign 1 100% 10,000 1 900s —
Once base HP ≤ 99% 7 types
Crocodylidae Kurocroc Boss 1 100% 2,900,000 30,000 Immediately —
Wild Doge 2 200% 110,000 33,000 Immediately 23.33–26.67s
Metal Hippoe 2 300% 240 600 Immediately 80–83.33s
Croakley 1 150% 540,000 5,683 Immediately —
Bore Jr. 3 150% 83,250 35,250 after 13.33s 66.67–70s
Squire Rel 5 5000% 4,000 1,500 after 33.33s 46.67–50s
Squire Rel 5 5000% 4,000 1,500 after 35.33s 46.67–50s
Squire Rel 5 5000% 4,000 1,500 after 37.33s 46.67–50s
Squire Rel 5 5000% 4,000 1,500 after 39.33s 46.67–50s
Mr. Angel 3 300% 40,500 4,800 after 133.33s 6.67–10s

HP and attack include the magnification.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.