Regular Event Stages · Empress' Report 5 · 3/4

Energy100
Clear XP1,900
Base HP999,999
Map length5,400
Max enemies12
Spawn interval0.03s
Enemy traits FloatingRelicZombieAkuTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Mooth 1 4000% 200,000 14,000 3.33s
Relic Doge 3 100% 75,000 12,000 13.33s 13.33–16.67s
Zoge Unlimited 300% 45,000 5,400 13.33s 33.33–36.67s
Mooth 3 4000% 200,000 14,000 86.67s 70–73.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Aku Doge Unlimited 600% 27,000 13,200 Immediately 26.67–30s
Relic Doge 5 100% 75,000 12,000 Immediately 23.33–26.67s
Medu-san Boss 1 150% 1,182,000 13,200 Immediately
Li'l Zyclone 2 100% 333,333 333 Immediately 60s
Cadaver Bear 2 300% 360,000 15,000 Immediately 56.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.