Regular Event Stages · River City Three-Leg Race ① · 3/3

Energy60
Clear XP1,800
Base HP20,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits Dark

Boss

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Doge Dark 1 100% 5,000 2,000 6.67s
Doge Dark 1 100% 5,000 2,000 7s
Doge Dark 1 100% 5,000 2,000 26.67s
Doge Dark 1 100% 5,000 2,000 27s
Doge Dark 1 100% 5,000 2,000 40s
Doge Dark 1 100% 5,000 2,000 40.33s
Doge Dark 1 100% 5,000 2,000 53.33s
Doge Dark 1 100% 5,000 2,000 53.67s
Assassin Bear 1 1000% 5,500 30,000 900s
Once base HP ≤ 99% 1 type
Doge Dark 1 100% 5,000 2,000 Immediately
Doge Dark Boss 1 100% 5,000 2,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.