Regular Event Stages · River City Ball-Rolling · 6/8

Energy210
Clear XP13,500
Base HP180,000
Map length6,000
Max enemies12
Spawn interval0.03s
Enemy traits MetalRedTraitless

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
Large Iron Ball 1 200% 40 5,000 Start
Large Iron Ball 1 200% 40 5,000 30s
Large Iron Ball 1 200% 40 5,000 56.67s
Large Iron Ball 1 200% 40 5,000 80s
Large Red Ball 4 800% 32,000 2,000 10s 21.67–23.33s
Large Red Ball 3 800% 32,000 2,000 33.33s 21.67–23.33s
Large Red Ball 2 800% 32,000 2,000 56.67s 21.67–23.33s
Large Red Ball 1 800% 32,000 2,000 80s
Large Red Ball Unlimited 800% 32,000 2,000 103.33s 21.67–23.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.