Regular Event Stages · Top of the Bog · 2/2

Energy200
Clear XP3,800
Base HP1,200,000
Map length5,200
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessFloatingRelic

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Trolly Blogger Unlimited 300% 1,500 600 6.67s 6.67–10s
Kappy Jr. Boss 1 100% 2,000,000 38,000 13.33s
Owlbrow 5 1200% 120,000 36,000 16.67s 36.67–40s
Relic Doge 3 100% 75,000 12,000 26.67s 10–13.33s
Loris 2 100% 360,000 6,000 46.67s 60–63.33s
Relic Doge 3 100% 75,000 12,000 80s 10–13.33s
Relic Doge 3 100% 75,000 12,000 140s 10–13.33s
Relic Doge 3 100% 75,000 12,000 200s 10–13.33s
Relic Doge Unlimited 100% 75,000 12,000 233.33s 23.33–26.67s
Once base HP ≤ 75% 1 type
Relic Doge 8 100% 75,000 12,000 Immediately 0.67–1s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.