Regular Event Stages · Total War: Spring Special · 3/5

Energy120
Clear XP2,280
Base HP500,000
Map length4,600
Max enemies20
Spawn interval0.03s
Enemy traits MetalTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Metal One Horn 1 100% 800 3,200 6.67s
Metal Doge 2 100% 30 2,000 20s 6.67s
Bears Be Bare 1 200% 100,000 5,600 20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Metal One Horn 2 100% 800 3,200 Immediately 20–26.67s
Metal Doge 4 100% 30 2,000 Immediately 20–26.67s
Metal Doge 2 1×2 100% 30 2,000 Immediately 0.07s
Metal Hippoe 2 200% 160 400 Immediately 33.33–40s
Bears Be Bare 1 200% 100,000 5,600 Immediately
Teacher A Boss 1 500% 200,000 3,285 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.