Regular Event Stages · Isle of the Map Lord · 2/3

Energy200
Clear XP3,800
Base HP700,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits AngelRedFloatingMetalTraitlessZombieDarkAlien

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
Sunfish Jones Boss 1 150% 1,800,000 13,890 6.67s
Pigge 1 2400% 36,000 2,880 13.33s
Pigge 1 2400% 36,000 2,880 16.67s
Pigeon de Sable 1 200% 16,600 2,400 13.33s
Pigeon de Sable 1 200% 16,600 2,400 15s
Metal Doge 1 200% 60 4,000 13.33s
Otta-smack-u 1 600% 180,000 8,982 66.67s
Otta-smack-u 1 600% 180,000 8,982 68.33s
Zuche 1 150% 26,250 25,500 66.67s
Zuche 1 150% 26,250 25,500 70s
Shadow Boxer K 1 300% 240,000 14,991 120s
Shadow Boxer K 1 300% 240,000 14,991 121.67s
Chickful A 1 200% 320,000 26,000 120s
Chickful A 1 200% 320,000 26,000 123.33s
Elizabeth the LVIth 1 1000% 600,000 2,500 120s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.