Regular Event Stages · The Battle Cats Unite! · 3/8

Energy55
Clear XP2,250
Base HP40,000
Map length5,000
Max enemies6
Spawn interval0.03s
Enemy traits TraitlessRedFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Croco Unlimited 150% 105 45 8s 10–20s
Squire Rel Unlimited 150% 120 45 8s 10–20s
B.B.Bunny Unlimited 150% 750 75 20s 20–40s
Sir Seal Unlimited 150% 3,750 225 55s 30–50s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Squire Rel 8 150% 120 45 Immediately 4–10s
Sir Seal 1 150% 3,750 225 Immediately
Sir Seal 4 150% 3,750 225 Immediately 8–13s
Shy Boy Boss 1 100% 35,000 500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.