Regular Event Stages · NEO Darkness Heaven · 1/2

Energy200
Clear XP3,800
Base HP200,000
Map length5,800
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessDarkRedFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 100% 200 20 Start 3.33–6s
Doge Dark 10 300% 15,000 6,000 10s 4.67–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Doge Dark Unlimited 300% 15,000 6,000 Immediately 10–20s
Shadow Boxer K Unlimited 100% 80,000 4,997 Immediately 40–53.33s
Gory Dark Unlimited 100% 40,000 3,123 Immediately 30–43.33s
Gory Dark 3 100% 40,000 3,123 Immediately 2–3.33s
Dark Emperor Nyandam 1 200% 199,998 3,600 Immediately
Dark Cyclone Boss 1 100% 1,200,000 4,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.