Regular Event Stages · Sliming to Victory · 4/5

Energy100
Clear XP1,900
Base HP200,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits RedDarkAngelTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Red Slug 1 300% 30,000 2,250 13.33s
Black Slug 1 300% 90,000 3,750 13.33s
Angelic Slug 1 300% 225,000 9,900 13.33s
THE SLOTH Boss 1 100% 300,000 8,000 13.33s
Ms. Sign 1 100% 10,000 1 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.