Regular Event Stages · Li'l Fish Awakens! · 1/1

Energy200
Clear XP3,800
Base HP999,999
Map length4,400
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessMetal

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Croco Unlimited 3000% 2,100 900 Start 3.33–10s
Croco 10 3000% 2,100 900 Start 0.67–3.33s
Li'l Island Cat 1 100% 247,000 8,400 Start
Li'l Island Cat Unlimited 100% 247,000 8,400 33.33s 33.33s
Li'l Island Cat Unlimited 100% 247,000 8,400 34s 33.33s
Li'l Island Cat Unlimited 100% 247,000 8,400 34.67s 33.33s
Li'l Island Cat Unlimited 100% 247,000 8,400 133.33s 80s
Li'l Island Cat Unlimited 100% 247,000 8,400 134.33s 80s
Li'l Island Cat Unlimited 100% 247,000 8,400 135s 80s
Li'l Island Cat Unlimited 100% 247,000 8,400 135.67s 80s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 3 types
Li'l Island Cat 3 100% 247,000 8,400 Immediately 0.67–1.33s
Super Metal Hippoe 1 300% 24,000 9,000 Immediately
Croco Boss 1 100% 70 30 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.