Regular Event Stages · Bears be Bare · 5/8

Energy90
Clear XP2,700
Base HP99,999
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRedDark

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Unlimited 400% 360 32 Start 4–16s
B.B.Bunny 100 300% 1,500 150 Start 5.33–20s
Teacher Bear 4 300% 9,000 3,000 23.33s 20–33.33s
Ms. Sign Unlimited 200% 20,000 2 900s 900s
Once base HP ≤ 99% 1 type
Assassin Bear 1 100% 550 3,000 Immediately
Once base HP ≤ 80% 3 types
Teacher Bear 2 300% 9,000 3,000 Immediately 13.33–20s
Bears Be Bare Boss 1 100% 50,000 2,800 Immediately
Squire Rel 30 300% 240 90 Immediately 2.67–5.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.