Farming efficiency
Ranked by how many you get on average for 100 energy. Pick an item.
Base materials
Behemoth Stones
XP
Catfruit
Catfruit Seeds
Pick several to get a row per crown level. Base materials get more drop rolls with more crowns. 3 and 4 crowns roll the same number of times, and 4 crowns allows only EX and Rare cats.
Your progress
| # | Per 100 energy | Stage | Energy | Per clear |
|---|
No stages match.
How it is calculated
- Base materials: each clear rolls the material drop several times. Rolls = floor(stage base × crown multiplier), and each roll has the map’s chance for that material.
- Catfruit and Behemoth Stones: stage reward chance × amount. First-clear-only rewards are left out.
- Combining counts too: 5 seeds → fruit (3% rainbow), 10 stones → gem, 5 materials → Z material.
- EX stages are added to the stage that unlocks them, weighted by how likely they appear.
- Only energy is compared. Clear time depends on the player, so it is not included.
- Stages that use no energy and Catamin stages are left out.